Unity, Microsoft VS Community 2022 (C#), Blender, Soundly, Audacity, Github, SideQuest, Oculus, Nuclino.
Solo
Created almost all objects seen in the project in blender then used them in Unity and added few more assets for finishing touches.
Scripted the gameplay movement of the player and made the restrictions etc.
Scripted FPS counter, optimized the game for 90+ FPS
Scripted all the audio in the game.
Scripted all interactions with the objects.
Scripted Scene changing.
Scripted the Score system.
Scripted a Menu that can be used to exit game mid-game if player wants to.
Scripted all the UI and Menus. Created all the particle effects from scratch.
This is a fairground game with a twist of magic where the player has to throw the element balls in the corresponding color of the rings, running on time. The game has 3 levels and it gets harder with each level.
Virtual Reality, Dungeon Crawler
This is a fairground game with a twist of magic where the player has to throw the element balls in the corresponding color of the rings, running on time. The game has 3 levels and it gets harder with each level.