Oubliette Dungeon

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Tools

Unity, Microsoft VS Community 2022 (C#), Blender, Soundly, Audacity, Github, SideQuest, Oculus, Nuclino.

Project Size

Group setting of 4 people

Role

Game Designer:

Game Developer:

Scripted Fireball Behavior Scripted Guard AI Behavior - movement, Patrolling, following player if it's within raycast etc.

Scripted the Final Door interacting with Fire

Scripted Fading of scene

Scripted Scene Loading

Scripted many of the SFX and VO sounds.

Scripted UI to fade text and match the VO sound we put.

Animator

Animated the guards movement with blend tree.

Animated UI text.

Game Type

Virtual Reality, Dungeon Crawler

Escape the prison cell without getting caught, use your elemental powers to manipulate objects or use them as a way of escape.

Game Description

The game is about an elementality that is imprisoned for his special powers, the world government is afraid will be abused if they run around freely.